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Class ViewSystemSaveData.ViewSystemBaseSetting

Inheritance
System.Object
ViewSystemSaveData.ViewSystemBaseSetting
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: MacacaGames.ViewSystem
Assembly: Macaca.ViewSystem.dll
Syntax
[Serializable]
public class ViewSystemBaseSetting

Fields

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_maxWaitingTime

Declaration
public float _maxWaitingTime
Field Value
Type Description
System.Single
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builtInBreakPoints

Declaration
public string[] builtInBreakPoints
Field Value
Type Description
System.String[]
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minimumTimeInterval

The minimum effective interval Show/Leave OverlayPage or ChangePage on FullPage call. If user the method call time interval less than this value, the call will be ignore!

Declaration
public float minimumTimeInterval
Field Value
Type Description
System.Single
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UIRoot

Declaration
public GameObject UIRoot
Field Value
Type Description
UnityEngine.GameObject
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UIRootScene

Declaration
public GameObject UIRootScene
Field Value
Type Description
UnityEngine.GameObject
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UseNavigationSetting

Declaration
public bool UseNavigationSetting
Field Value
Type Description
System.Boolean
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userBreakPoints

Declaration
public List<string> userBreakPoints
Field Value
Type Description
System.Collections.Generic.List<System.String>
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ViewControllerObjectPath

Declaration
public string ViewControllerObjectPath
Field Value
Type Description
System.String

Properties

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breakPoints

Declaration
public string[] breakPoints { get; }
Property Value
Type Description
System.String[]
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MaxWaitingTime

Declaration
public float MaxWaitingTime { get; }
Property Value
Type Description
System.Single
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